Our first suspect is Joshua Martin, which was found dead at the same beach. Our second suspect is Ema Rodriguez, which she admitted that she killed the vic because of jealousy. Our last suspect is Diego Sanchez, which we found that his yacht was the primary crime scene to kill Madison and he admitted that he killed Joshua to keep him quiet about something. The game was met with mixed reception, as GameRankings gave the PC version a score of Case 2 - Crack or Jack [ edit ] The owner of a nightclub is found dead in the middle of the dance floor.
Case 3 - The Hate Boat [ edit ] A woman is found dead in a mysterious boat with strangulation marks and a gunshot wound to the head. Case 4 - Sunstroke [ edit ] A man is found dead sitting in a chair on the beach outside of his house, next to him the corpse of his pet dog. Case 5 - Final Judgement [ edit ] Judge Lawford is found dead in his study with a gunshot wound to the head.
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CSI: Miami mediafire error link. Atimkos Atimkos. Holmes applied deductive logic to a handful of situational details to narrow his suspects; CSIs apply latex gloves, swabs, ultraviolet light, and fingerprint powder. CSI: Miami is one of two TV spin-offs from the original series, starring David Caruso as a hard-nosed lieutenant who gives up the police beat in favor of crime lab pathology after realizing CSIs are the ones that actually solve the crimes.
If only a similar realization could have occurred with this game's developers, namely that gamers -- not just obsessive fans of the TV series - actually play these things. In this case, even that group may take issue. You're a CSI intern assigned to work under Caruso's character -- Horatio Caine -- in the solving of several cases that play as self-contained episodes.
Missions are assigned by Caine, at which point you're given a starting location -- the scene of the crime -- to begin interviewing suspects and probing for data. By following the game's leads, new locations and cutscenes are gradually unlocked in linear fashion. And that about sums up the problem with CSI: Miami: extreme linearity. Solving cases amounts to object clicking until you trigger the correct combination there's only ever one , with no penalty for mismatches or errors.
With the exception of the crime scenes themselves, which can be panned degrees imagine standing at the center of a cylinder and viewing a wraparound 2D picture , all locations are static 3D renders that look washed out and homely. This is zero-sum interrogating at its finest: there's no possibility of asking a wrong question, and there's also no way to finish the case without asking every question.
Standing by as you plod along is your trusty partner, one of the series regulars like Emily Procter plays Calleigh Duquesne or Adam Rodriguez plays Erik Delko.
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